Mario Bros en 14Kb de Javascript

09.04.2008 @ 13:08 \01\Wed, 09 Apr 2008 13:08:26 +0000\26 +0000 UTC

Sin imágenes ni “efectos especiales”, todo hecho con Javascript.

Del blog del developer:

Here’s an experiment in keepings things small and confined to one Javascript file. There are no external image files or anything, everything is rendered with Javascript using either canvas elements or old fashioned div-making tactics (for IE). The sprites are stored in custom encoded strings in a format that only allows 4 colors for each sprite but in turn only takes up around 40-60 bytes per sprite.

We also have MIDI music embedded as base64-encoded data: URI’s. No music for IE, though, and it seems all the other browsers each have different, minor problems with it, but it sort of works.

It is by no means a complete clone or anything, it’s not even an entire level and several key things are missing, such as mushrooms, Koopas and stuff. It was merely done as a sort of proof-of-concept and to see how small it could get.

Hagan su día tan improductivo como el mío aquí (versión pequenia y sin sonido)

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